With the arrival of death loop on Xbox consoles, a rather comprehensive update is therefore worth noting. What about Goldenloop, this substantial update? Finally, we can only salute its very successful environmental narrative. There remains a surprising, very complete content, as well as an interesting and very inspired lore, to discover by reading the scattered documents, by listening to the conversations of the enemies, or by progressing in the intrigue. Everything remains rather pretty to look at, but quite voracious on PC, strangely. Which is surprising after a long introduction that leaves us in a certain vagueness.Īpart from that, the title offers a rather suitable dressing, with an original and striking artistic direction, but a dated technical realization. And whether you choose to focus on the systematic destruction of your enemies, or prefer to play it infiltration, the increase in power offered by the discovery of new artifacts and gadgets will always remain palpable. This does not prevent it from benefiting from an awesome level design, Arkane’s trademark, and thus from a variety of interesting approaches, again. In short, fighting there is exhilarating. The arsenal it offers is substantial and the return offered by the weapons is enjoyable. It is indeed on this single point that death loop outclasses its elders. As for the most recent Preywhich will have less marked the spirits in spite of its undeniable quality, it centered its gameplay around various gadgets but also firearms, but did not manage to make their use fully satisfactory. But the series has never shone via the sensations offered by its fights, which have always suffered from a certain softness. Certainly, Dishonored and its sequel offered a remarkable variety of approaches, with the possibility of rushing into the heap and using a rather varied arsenal. This will not be denied by our test dating from last year.Įspecially because death loop succeeds where other Arkane games failed miserably: in its action aspect. It would surely have been interesting to allow players to move forward according to their own investigations in this sympathetic story, but it must be recognized that everything works rather well that way. But do not take this for a defect, since the software from Arkane Studios on the contrary has a narration that fits perfectly into its cruising speed. It may seem absurd presented in this way, yet under its air of a game with totally free progression, death loop is well and truly constructed in a linear fashion.
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